Sunday, March 27, 2011

Glossary (L - P)


Lord / Lady of (Element): 

The Lord or Lady of a given element is that element's representative on the Council of Seven. This person is generally very closely tied to either Ruby or Darius and in some instances, even has a certain amount of divine blood. This enhances their abilities, ensuring that the balance of the Weave is kept and that no one element completely overpowers the others.

The Lords and Ladies are also often viewed as royalty to the Kindred. Their powers are passed through bloodlines the way that someone might inherit a place within a monarchy. Unlike human monarchies throughout history, however, Atheronian ones are very careful to ensure that they continuously add fresh blood to make certain that the seats of the four elements do not become stagnant or corrupted.

While there is generally only one specific Lord or Lady of each element at a given time, anyone within the royal families is generally known as a lord or lady of a varying title, for instance: "of the flame" for one of fire, "of storms" for water, etc.

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Prophets:

There are three prophets o the Council of Seven, each representing a portion of time divided among past, present and future. Every bit as important to the Council as the Lords and Ladies and every bit (or possible even moreso) tied to the Gods, the Prophets strive to do everything in their power to see that the Kindred succeed.

Prophets go through rigorous training and a very dangerous initiation that will give them their heart's desire but also force them to sacrifice something that the Gods feel will make them a better Prophet overall. Prophets have traditionally been older Kindred but in light of the destruction of Zynedia and the need to restructure the Council this has had to be put aside in the name of survival. The newest Prophet, Echo, is only 27 and the latest Prophet in training, Isabelle, is only 18.

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Necromancer:

This is what happens when Water Magic goes bad. Necromancers have the ability to use water to control weather and the power of the sea, but most focus their strengths to mastering the art of manipulating, enslaving and possessing souls. They can do many things with a soul, including disguising themselves as any soul they have consumed, forcing that soul to fight for them, or using the more spiritual side of Water Magic to sever someone's connection to the Weave, leaving them either defenseless or with no choice but to join the Kye.

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